equal
deleted
inserted
replaced
10 * `void GameUIConfig::SaveOptions()` in `gameuiconfig.cpp` loads (or initializes) values and set the widgets to those values |
10 * `void GameUIConfig::SaveOptions()` in `gameuiconfig.cpp` loads (or initializes) values and set the widgets to those values |
11 * `PageOptions::PageOptions(QWidget* parent) : AbstractPage(parent)` is where you would add your widget |
11 * `PageOptions::PageOptions(QWidget* parent) : AbstractPage(parent)` is where you would add your widget |
12 |
12 |
13 = How to convert a `.hwmap` file to a Lua string = |
13 = How to convert a `.hwmap` file to a Lua string = |
14 |
14 |
15 Run this in a shell: |
15 Run the shell script `tools/hwmap2lua.sh` found in the Hedgewars repository. Help is included in the source code. |
16 |
|
17 <code>IN="map.hwmap";OUT="temp.lua";base64 -d $IN | tail -c +7 | head -c -4 > foo;echo -ne "\x1f\x8b\x08\0\0\0\0\0\x02\xff" > bar;cat bar foo | gunzip > baz;C=0;echo -n "local map = { " >> $OUT;od -w240 -t u1 baz | grep -Ev "^[0-9]*[[:space:]]*$" | while read f;do C=$((C+1));if ((C!=1));then echo "," >> $OUT;fi;echo -n $f | sed "s/^......./'/;s/ */\\\\/g;s/$/'/" >> $OUT;done;echo "}" >> $OUT</code> |
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18 |
|
19 * Input file: `map.hwmap` |
|
20 * Output file: `temp.lua` |
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21 |
16 |
22 = Undocumented Lua functions = |
17 = Undocumented Lua functions = |
23 This script was used on [LuaAPI] to detect undocumented functions: |
18 This script was used on [LuaAPI] to detect undocumented functions: |
24 |
19 |
25 [http://hw.ercatec.net/docs/lua_wiki_check.php] |
20 [http://hw.ercatec.net/docs/lua_wiki_check.php] |
26 |
21 |
27 But due to a restructuring, this script no longer works, it needs to be updated. |
22 But due to a restructuring, this script no longer works, it needs to be updated. Functions are now located on LuaEvents, LuaGameplay, LuaGears, LuaStats, LuaGUI, LuaAudio and LuaUtil. |