82 || `RightX` || X coordinate of the rightmost point of the landscape || |
82 || `RightX` || X coordinate of the rightmost point of the landscape || |
83 || `TopY` || Y coordinate of the topmost point of the landscape || |
83 || `TopY` || Y coordinate of the topmost point of the landscape || |
84 || `CursorX` || The X position of the cursor if the player is choosing a target. Otherwise, this is `-2147483648` || |
84 || `CursorX` || The X position of the cursor if the player is choosing a target. Otherwise, this is `-2147483648` || |
85 || `CursorY` || The Y position of the cursor if the player is choosing a target. Otherwise, this is `-2147483648` || |
85 || `CursorY` || The Y position of the cursor if the player is choosing a target. Otherwise, this is `-2147483648` || |
86 || `WaterLine` || The y position of the water, used to determine at which position stuff drowns. Use `SetWaterLine` to change. || |
86 || `WaterLine` || The y position of the water, used to determine at which position stuff drowns. Use `SetWaterLine` to change. || |
87 || `ClansCount` || Number of clans in the game, including defeated ones (a clan is a group of teams with same color) |
87 || `ClansCount` || Number of clans in the game, including defeated ones (a clan is a group of teams with same color) || |
88 || `TeamsCount` || Total number of teams, including defeated ones || |
88 || `TeamsCount` || Total number of teams, including defeated ones || |
89 || `TurnTimeLeft` || Number of game ticks (milliseconds) left until the current turn ends. You can change this variable directly. || |
89 || `TurnTimeLeft` || Number of game ticks (milliseconds) left until the current turn ends. You can change this variable directly. || |
90 || `ReadyTimeLeft` || Remaining ready time in millseconds, 0 if turn in progress. Can be set in onNewTurn. In other places, it should only be read, not written. || |
90 || `ReadyTimeLeft` || Remaining ready time in millseconds, 0 if turn in progress. Can be set in onNewTurn. In other places, it should only be read, not written. || |
91 || `GameTime` || Number of total game ticks || |
91 || `GameTime` || Number of total game ticks || |
92 || `TotalRounds` || Number of rounds that have passed || |
92 || `TotalRounds` || Number of rounds that have passed || |