ThemeCfg.wiki
changeset 1309 e7d16d040f55
parent 1308 c92c204db09f
child 1310 c84f7dd4a919
equal deleted inserted replaced
1308:c92c204db09f 1309:e7d16d040f55
    18 Any line can be made into a comment line by having a semicolon (“`;`”) at the beginning. Comments are ignored by Hedgewars.
    18 Any line can be made into a comment line by having a semicolon (“`;`”) at the beginning. Comments are ignored by Hedgewars.
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    20 Literally all lines in the `theme.cfg` file are optional, thus an empty file is valid. Everything has a default value. However, some default values are not really useful (e.g. the water or sky color) and you should therefore explicitly specify enough values.
    20 Literally all lines in the `theme.cfg` file are optional, thus an empty file is valid. Everything has a default value. However, some default values are not really useful (e.g. the water or sky color) and you should therefore explicitly specify enough values.
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    22 == General configuration ==
    22 == General configuration ==
    23 == `hidden` (0.9.24) ==
    23 === `hidden` (0.9.24) ===
    24 If this key is present in `theme.cfg` (the value does not matter), the theme will be hidden from the theme selection menu. Background themes *must* be hidden.
    24 If this key is present in `theme.cfg` (the value does not matter), the theme will be hidden from the theme selection menu. Background themes *must* be hidden.
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    26 === `ice` ===
    26 === `ice` ===
    27 If this key is present (any value), girders become slippery like ice. This also applies to placed girders. This significantly changes the gameplay of your theme, so use wisely. If this key is not present, the terrain is not slippery.
    27 If this key is present (any value), girders become slippery like ice. This also applies to placed girders. This significantly changes the gameplay of your theme, so use wisely. If this key is not present, the terrain is not slippery.
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