equal
deleted
inserted
replaced
4 |
4 |
5 We classiy [https://issues.hedgewars.org/describecomponents.cgi?product=Hedgewars bugs in Hedgewars] by 1) severity and 2) priority. |
5 We classiy [https://issues.hedgewars.org/describecomponents.cgi?product=Hedgewars bugs in Hedgewars] by 1) severity and 2) priority. |
6 |
6 |
7 Severity tells us how much a bug “breaks Hedgewars”. |
7 Severity tells us how much a bug “breaks Hedgewars”. |
8 |
8 |
9 Priority is less important and is just a rough estimate how “important” a bug is within a severity class. |
9 Priority is optional, less important and a rough estimate how “important” a bug is within a severity class. |
10 |
10 |
11 == Severity == |
11 == Severity == |
12 Severity tells us how much “damage” this bug deals to Hedgewars. The higher the severity of a bug, the more it “breaks” Hedgewars. High-serverity bugs are usually also more important and those should usually get more attention as well. |
12 Severity tells us how much “damage” this bug deals to Hedgewars. The higher the severity of a bug, the more it “breaks” Hedgewars. High-serverity bugs are usually also more important and those should usually get more attention as well. |
13 |
13 |
14 === Summary === |
14 === Summary === |