ThemeFiles.wiki
changeset 1586 f52f7af49831
parent 1585 9b8b9ecd9e4a
child 1890 6a96ed7b345d
equal deleted inserted replaced
1585:9b8b9ecd9e4a 1586:f52f7af49831
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   160 === `SDFlake.png` ===
   160 === `SDFlake.png` ===
   161 Sudden Death version of `Flake.png`. If missing, `Data/Graphics/SuddenDeath/SDFlake.png` is used. This image contains skulls and bones.
   161 Sudden Death version of `Flake.png`. If missing, `Data/Graphics/SuddenDeath/SDFlake.png` is used. This image contains skulls and bones.
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   163 === `Snow.png` ===
   163 === `Snow.png` ===
   164 A snowflake. A snowflake is a type of flake which might become part of the terrain. This is used in themes in which snow flakes are enabled (see [ThemeCfg]). The image size should be 3×3, but different sizes might work as well (no guarantee, however). If missing, `Data/Graphics/Snow.png` is used. The default image works just fine, only override this if you really want to.
   164 A snowflake. A snowflake is a type of flake which might become part of the terrain. This is used in themes in which snow flakes are enabled (see [ThemeCfg]). The default image size is 3×3, but different sizes might work as well. If missing, `Data/Graphics/Snow.png` is used. The default image works just fine, only override this if you really want to.
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   166 === `CloudsL.png`, `SDCloudsL.png`, `FlakeL.png`, `SDFlakeL.png` ===
   166 === `CloudsL.png`, `SDCloudsL.png`, `FlakeL.png`, `SDFlakeL.png` ===
   167 Optional horizonally mirrored version of `Clouds.png`, `SDClouds.png`, `Flake.png` and `SDFlakeL.png`, respectively. If present, these images instead of the unmirrored ones are used when the wind blows the flakes or clouds to the left.
   167 Optional horizonally mirrored version of `Clouds.png`, `SDClouds.png`, `Flake.png` and `SDFlakeL.png`, respectively. If present, these images instead of the unmirrored ones are used when the wind blows the flakes or clouds to the left.
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   169 == Water ==
   169 == Water ==