equal
deleted
inserted
replaced
130 * `frames`: Number of frames used in `Flake.png` |
130 * `frames`: Number of frames used in `Flake.png` |
131 * `frame ticks`: Number of ticks a frame is shown, after that the next frame is shown (a tick currently equals 1 millisecond). |
131 * `frame ticks`: Number of ticks a frame is shown, after that the next frame is shown (a tick currently equals 1 millisecond). |
132 Since 0.9.21: A value of 0 indicates that each flake should keep displaying the exact frame that was selected randomly when the flake was created. |
132 Since 0.9.21: A value of 0 indicates that each flake should keep displaying the exact frame that was selected randomly when the flake was created. |
133 *Tip*: If you want to have multiple static flakes in 0.9.20 or earlier, you can set the animation length to a ridiculous high value. Sometimes, a flake will still change the displayed frame, but it will rarely happen. |
133 *Tip*: If you want to have multiple static flakes in 0.9.20 or earlier, you can set the animation length to a ridiculous high value. Sometimes, a flake will still change the displayed frame, but it will rarely happen. |
134 * `speed`: Rotation speed of flake |
134 * `speed`: Rotation speed of flake |
135 * `fall speed`: Falling speed of flake |
135 * `fall speed`: Falling speed of flake. Since 0.9.23, this can be negative for rising flakes |
136 |
136 |
137 <code>Values: number, frames, frame ticks, speed, fall speed</code> |
137 <code>Values: number, frames, frame ticks, speed, fall speed</code> |
138 |
138 |
139 No flakes are used by default. |
139 No flakes are used by default. |
140 |
140 |