PresetMaps.wiki
changeset 1209 fac5831027bd
parent 1161 5724b3037d0f
child 1624 fd7919693076
equal deleted inserted replaced
1208:8aca93e18e18 1209:fac5831027bd
    66     * There is also a completely arbitrary check in game for widths/height < ~billion pixels which avoids possible integer issues, and a limit on size in pixels of 6 billion or so, which was just a basic sanity limit.  However given the limitations above, these are not likely to be reached.
    66     * There is also a completely arbitrary check in game for widths/height < ~billion pixels which avoids possible integer issues, and a limit on size in pixels of 6 billion or so, which was just a basic sanity limit.  However given the limitations above, these are not likely to be reached.
    67   * If there is no _mask.png_, this image will also be used for deciding what pixels are subject to collision: _alpha value_ not equal to 0 (so below max transparency) will be considered land
    67   * If there is no _mask.png_, this image will also be used for deciding what pixels are subject to collision: _alpha value_ not equal to 0 (so below max transparency) will be considered land
    68   * As of 0.9.19+, map.png is optional if a mask.png is provided.  If there is no map.png, the theme will be used to decorate the map.  No objects will be added to white areas.  Use black if you want objects.
    68   * As of 0.9.19+, map.png is optional if a mask.png is provided.  If there is no map.png, the theme will be used to decorate the map.  No objects will be added to white areas.  Use black if you want objects.
    69 
    69 
    70 ==== `preview.png` ====
    70 ==== `preview.png` ====
    71 Preview image of the map
    71 Preview image of the map. The preferred preview is created by simply downscaling your map. Please don't abuse the preview by adding things which don't actually exist in the map. Exceptions may apply for maps with unusual dimenions or other maps which are somehow special.
    72   * size: 256 × 128
    72 
       
    73   * Size: 256 × 128
    73 
    74 
    74 === Optional files (for advanced features and adjustments) ===
    75 === Optional files (for advanced features and adjustments) ===
    75 ==== `mask.png` ====
    76 ==== `mask.png` ====
    76 Image defining the collision areas of the map.
    77 Image defining the collision areas of the map.
    77 
    78