RandomNotes.wiki
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     1 #summary little tidbits that await proper structuring
     1 #summary little tidbits that await proper structuring
     2 
     2 
     3 how to add a settings option
     3 = Introduction =
     4 QStringList HWGame::setArguments() in game.cpp is the function that prepares the argument list
     4 This page is a collection of random unsorted or unfinished stuff which is not good or structured enough to be put into one of the “real” wiki pages. Wiki editors: If something becomes actually useable, please move it to the appropriate wiki page and remove it from this page.
     5 void GameUIConfig::SaveOptions() in gameuiconfig.cpp loads (or initializes) values and set the widgets to those values
     5 
     6 PageOptions::PageOptions(QWidget* parent) :  AbstractPage(parent) is where you would add your widget
     6 This page is intentionally chaotic and may change rapidliy at any time.
       
     7 
       
     8 = Undocumented LuaAPI functions =
       
     9 Full list (without parameters, but automatically generated) at http://hw.ercatec.net/docs/lua_wiki_check.php.
       
    10 
       
    11  * CampaignLock
       
    12   * Marked as “TODO” in source code
       
    13  * CampaignUnlock
       
    14   * Marked as “TODO” in source code
       
    15  * SetGearCollisionMask(gearUid, mask)
       
    16  * GetGearCollisionMask(gearUid)
       
    17  * DeclareAchievement(achievementId, teamname, location, value)
       
    18  * EndLuaTest(state)
       
    19   * state is TEST_SUCCESSFUL or TEST_FAILED
       
    20  * GetCampaignVar(varname)
       
    21  * SaveCampaignVar(varname, value)
       
    22  * GetFlightTime(gearUid)
       
    23  * SetFlightTime(gearUid, flighttime)
       
    24  * PlaceSprite(x, y, sprite, frameIdx, ...)
       
    25  * SetAmmoDelay(ammoType, delay)
       
    26   * Changes delay of ammoType to delay, the question remains where it is safe to be called.
       
    27  * SetAmmoStore(loadouts, probabilities, delays, reinforcements)
       
    28  * SetGearAIHints(gearUid, aiHints)
       
    29  * onAchievementsDeclaration()
       
    30  * onParameters()
       
    31  * onSpecialPoint(x, y, flags)
       
    32 
       
    33 = How to add a settings option =
       
    34  * `QStringList HWGame::setArguments()` in `game.cpp` is the function that prepares the argument list
       
    35  * `void GameUIConfig::SaveOptions()` in `gameuiconfig.cpp` loads (or initializes) values and set the widgets to those values
       
    36  * `PageOptions::PageOptions(QWidget* parent) :  AbstractPage(parent)` is where you would add your widget