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238 |
238 |
239 === <tt>onSkipTurn()</tt> (0.9.24) === |
239 === <tt>onSkipTurn()</tt> (0.9.24) === |
240 This function calls when a hog skips its turn. |
240 This function calls when a hog skips its turn. |
241 |
241 |
242 === <tt>onGameResult(winningClan)</tt> (0.9.25) === |
242 === <tt>onGameResult(winningClan)</tt> (0.9.25) === |
243 This function calls when the game ends with a winner or in a draw. If a clan wins, `winningClan` is the clan ID of the winning clan. If the game ends in a draw, `winningClan` is set to -1f. |
243 This function calls when the game ends with a winner or in a draw. If a clan wins, `winningClan` is the clan ID of the winning clan. If the game ends in a draw, `winningClan` is set to -1. |
244 |
244 |
245 === <tt>onSuddenDeath()</tt> === |
245 === <tt>onSuddenDeath()</tt> === |
246 This function is called on the start of Sudden Death. |
246 This function is called on the start of Sudden Death. |
247 |
247 |
248 === <tt>onGearAdd(gearUid)</tt> === |
248 === <tt>onGearAdd(gearUid)</tt> === |