66 * There is also a completely arbitrary check in game for widths/height < ~billion pixels which avoids possible integer issues, and a limit on size in pixels of 6 billion or so, which was just a basic sanity limit. However given the limitations above, these are not likely to be reached. |
66 * There is also a completely arbitrary check in game for widths/height < ~billion pixels which avoids possible integer issues, and a limit on size in pixels of 6 billion or so, which was just a basic sanity limit. However given the limitations above, these are not likely to be reached. |
67 * If there is no _mask.png_, this image will also be used for deciding what pixels are subject to collision: _alpha value_ not equal to 0 (so below max transparency) will be considered land |
67 * If there is no _mask.png_, this image will also be used for deciding what pixels are subject to collision: _alpha value_ not equal to 0 (so below max transparency) will be considered land |
68 * As of 0.9.19+, map.png is optional if a mask.png is provided. If there is no map.png, the theme will be used to decorate the map. No objects will be added to white areas. Use black if you want objects. |
68 * As of 0.9.19+, map.png is optional if a mask.png is provided. If there is no map.png, the theme will be used to decorate the map. No objects will be added to white areas. Use black if you want objects. |
69 |
69 |
70 ==== `preview.png` ==== |
70 ==== `preview.png` ==== |
71 Preview image of the map. The preferred preview is created by simply downscaling your map. Please don't abuse the preview by adding things which don't actually exist in the map. Exceptions may apply for maps with unusual dimenions or other maps which are somehow special. |
71 Preview image of the map, usually a smaller version of `map.png`. This should really just be the preview, and nothing else. This file can normally be created by simply downscaling your `map.png`. The theme background should be not added. |
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72 |
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73 *Please don't abuse the preview! Don't add text, logos or other things which don't actually exist in the map.* Those just defeat the purpose of a preview. There might be a *few* exceptions, but those are rare. |
72 |
74 |
73 * Size: 256 × 128 |
75 * Size: 256 × 128 |
74 |
76 |
75 === Optional files (for advanced features and adjustments) === |
77 === Optional files (for advanced features and adjustments) === |
76 ==== `mask.png` ==== |
78 ==== `mask.png` ==== |