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60 Hint: On [http://www.colorpicker.com/] you find a color-picking tool for getting RGB colors easily. |
60 Hint: On [http://www.colorpicker.com/] you find a color-picking tool for getting RGB colors easily. |
61 |
61 |
62 === Coordinates === |
62 === Coordinates === |
63 Every position on the map can be addressed with Cartesian coordinates: X and Y. Those are integers. |
63 Every position on the map can be addressed with Cartesian coordinates: X and Y. Those are integers. |
64 |
64 |
65 * X is the horizontal axis. It starts at 0 on the left side of the map and increases when you go right |
65 * X is the horizontal axis. It starts at 0 on the left side of the map and increases when you go right |
66 * Y is the vertical axis. It starts at 0 at the top of the map and increases when you go downwards |
66 * Y is the vertical axis. It starts at 0 at the top of the map and increases when you go downwards |
67 |
67 |
68 X and Y can be negative when you go above or left of the map boundaries. |
68 X and Y can be negative when you go above or left of the map boundaries. |
69 |
69 |
70 Some global variables contain important coordinates, see [LuaGlobals]. |
70 Some global variables contain important coordinates, see [LuaGlobals]. |