BuildingOnWindows.wiki
changeset 757 0ac49c33cf3e
parent 652 0f7445a72880
child 774 86e81308d67d
--- a/BuildingOnWindows.wiki	Sun Jan 17 12:54:56 2016 +0000
+++ b/BuildingOnWindows.wiki	Sun Jan 17 12:55:30 2016 +0000
@@ -1,12 +1,13 @@
 #summary Instructions for building Hedgewars on Windows (Currently outdated)
 #labels Phase-Implementation,Phase-Design,Phase-Support
 
-= Warning! =
+= Building on Windos =
+== Warning! ==
 These build instructions are very outdated. Try to build under [BuildingOnLinux GNU/Linux], if you can.
 
 If you have managed to get a successful Windows build for a recent Hedgewars build, please get in touch with us (Try the forums, for example: http://hedgewars.org/forum)
 
-= Things to download =
+== Things to download ==
 First of all, please use this guide over here ( http://windows.microsoft.com/en-US/windows7/find-out-32-or-64-bit) to see whether your OS is 32 or 64 bit. You will need it while doing the setup.
 
  # CMake - download the *Windows (Win32 Installer)* 
@@ -23,7 +24,7 @@
  # _Windows building archive_ - it contains everything you need to compile Hedgewars on Windows.
    * Link: http://hedgewars.googlecode.com/files/hedgewars-win32-buildscripts.zip
 
-= Setup =
+== Setup ==
  # Install CMake, but please *ensure* you select "Add CMake to the system PATH for all users", so you can run CMake directly from command line.
  # Install FreePascal.
  # Install Qt SDK, with the "Custom" option:
@@ -58,7 +59,7 @@
  # You can now build hedgewars, by running the *tools/build_windows.bat* command.
  # After building it, you can run it from the Desktop - using the *Hedgewars* shortcut.
 
-= Additional Setup for Visual Studio 2010 =
+== Additional setup for Visual Studio 2010 ==
 To build Hedgewars using Visual Studio 2010, you will need to update a few SDL files using this zip file (http://hedgewars.googlecode.com/files/hedgewars-VS2010-additional.zip). Just download and overwrite it into your currect hedgewars project folder. This is mainly an update to SDL_mixer (updating it to version 1.2.12), and changing the SDLconfig.h file to work with the sperate platform headers instead of the current one.
 
 Next you will need to change some project settings. If you don't have the SDL directives set correctly in CMake then your project files will be incorect (they still may be incorrect even if you did get them set right). You need to change the following Project Settings for the 'hedgewars' project.
@@ -69,5 +70,5 @@
   * \hedgewars\misc\winutils\lib\SDL_mixer.lib
  # Adjust the Output Directory under the General settings to be just \hedgewars\bin\.
 
-= Building process =
+== Building process ==
 Run the *tools/build_windows.bat* file each time you want to build the source. Please note that there might some incompatibilities with the environment paths of this script in case that you are running MinSYS or Cygwin: we are quite confident that if you use such software you're quite able to correctly set up any paths.