KnownBugs.wiki
changeset 310 2685c9a5ba7a
parent 309 ea4c2badde57
child 311 5569dc51a89f
--- a/KnownBugs.wiki	Tue Mar 26 16:51:19 2013 +0000
+++ b/KnownBugs.wiki	Tue Mar 26 16:57:15 2013 +0000
@@ -12,7 +12,7 @@
 || Preconditions || Running Hedgewars engine from a binary/exe that was built before the fort mode fix/commit was applied to the 0.9.18 codebase ||
 || Details || When trying to run a game in fort mode, the engine will only appear briefly as it fails to start properly ||
 || Workaround || Finding or building a more up-to-date 0.9.18 hwengine binary ||
-|| See also || commit r2fc02902c7cbf3c29bfe08a50e5f37983582b251 ||
+|| See also || [http://code.google.com/p/hedgewars/source/detail?r=r2fc02902c7cbf3c29bfe08a50e5f37983582b251 commit 2fc02902c7cbf3c29bfe08a50e5f37983582b251] ||
 
 == Weapon menu misbehaves in certain situations ==
 || Details || Weapon menu closes when it shouldn't, doesn't open on first try, etc... ||
@@ -21,11 +21,11 @@
 
 == Camera moving automatically even when Auto-Camera is disabled ==
 || Preconditions || A non-local team selects a weapon/utility that requires point-and-click targeting (girder, airstrikes, homing weapons, teleport, etc) ||
-|| See also || commit [http://code.google.com/p/hedgewars/source/detail?r=209c9ba77a0980a640151a185f119219b350c59e r209c9ba77a0980a640151a185f119219b350c59e] ||
+|| See also || [http://code.google.com/p/hedgewars/source/detail?r=209c9ba77a0980a640151a185f119219b350c59e commit 209c9ba77a0980a640151a185f119219b350c59e] ||
 
 == No captions when muting audio ==
 || Details || If you press 8 or set a volume of 0 a 'Audio Muted' message will stay on top, hiding any other caption. ||
-|| See also || commit [http://code.google.com/p/hedgewars/source/detail?r=7681d14b9f0191eda821a9b744f0a093430321ee r7681d14b9f0191eda821a9b744f0a093430321ee] ||
+|| See also || [http://code.google.com/p/hedgewars/source/detail?r=7681d14b9f0191eda821a9b744f0a093430321ee commit 7681d14b9f0191eda821a9b744f0a093430321ee] ||
 
 === Frontend ===
 == Returning from netgame room leads to "In game..." screen (instead of lobby) ==