LuaAPI.wiki
changeset 1647 4185517621d5
parent 1645 35f6bcebe525
child 1648 77f8cfe4ee8d
--- a/LuaAPI.wiki	Tue Dec 04 00:12:39 2018 +0000
+++ b/LuaAPI.wiki	Tue Dec 04 00:14:22 2018 +0000
@@ -163,6 +163,7 @@
 || `TurnTime` || `45000` || Turn time in milliseconds ||
 || `GetAwayTime` || `100` || Retreat time in percent ||
 || `CaseFreq` || `5` || Probability that a crate drops in a turn. 0: never, >0: probability = `1/CaseFreq` ||
+|| `MaxCaseDrops` || `5` || Maximum number of crates that can be in the game before the random crate drops stop ||
 || `HealthCaseProb` || `35` || Chance that a crate drop is a health crate, in percent (other crates are ammo or utility crates) ||
 || `HealthCaseAmount` || `25` || Amount of health in a health crate ||
 || `DamagePercent` || `100` || Global damage in percent, affects damage and knockback ||