--- a/LuaGameplay.wiki Wed Jun 28 21:55:45 2023 +0000
+++ b/LuaGameplay.wiki Wed Jun 28 21:56:04 2023 +0000
@@ -113,7 +113,7 @@
Explode(500, 100, 100, EXPLNoDamage + EXPLDoNotTouchAny + EXPLNoGfx)
</code>
-== <tt>!GetEngineString(stringType, msgId)</tt> (1.1.0-dev) ==
+=== <tt>!GetEngineString(stringType, msgId)</tt> (1.1.0-dev) ===
Returns a string that is used in the engine in localized form. For example, "Round draw!". Useful to avoid repeating common gameplay-relevant texts in Lua which reduces redundancy.
* `stringType`: One of: