LuaLibraries.wiki
changeset 935 97361ff66b78
parent 934 dd382ad56f7e
child 938 aa5d58152f50
--- a/LuaLibraries.wiki	Thu Nov 24 20:34:43 2016 +0000
+++ b/LuaLibraries.wiki	Sat Nov 26 20:46:33 2016 +0000
@@ -162,6 +162,8 @@
 Also, `AnimInit()` needs to be called in `onGameInit()`.
 Each of these functions will be explained below.
 
+Note: The Animate library will direclty overwrite the input mask with `SetInputMask`. If you already use this function in your script, it might lead to conflicts.
+
 === Cinematic handling ===
 
 ==== `ShowAnimation()` ====