--- a/SVGImport.wiki Mon Jun 25 16:32:46 2012 +0000
+++ b/SVGImport.wiki Mon Jun 25 16:34:40 2012 +0000
@@ -24,7 +24,7 @@
4) Save and Quit
-5) Open in an editor and verify there is one path. Change sodipodi:namedview's ID attribute to id="base" - this is to work around a bug in the current stable Inkscape extensions tool which was crashing it. Note that I haven't tested this workaround. su_v says this is the correct way to do it because apparently id="base" is a reserved name for namedview in sodipodi - which seems like a rather common and collision-likely name. I had misread him and changed the path's id to base, and that seemed to work fine. If changing namedview doesn't work, try renaming the path instead.
+5) Open in an editor and verify there is one path. Change sodipodi:namedview's ID attribute to id="base" - this is to work around a bug in the current stable Inkscape (0.48.3.1) extensions tool which was crashing it. Note that I haven't tested this workaround. su_v says this is the correct way to do it because apparently id="base" is a reserved name for namedview in sodipodi - which seems like a rather common and collision-likely name. I had misread him and changed the path's id to base, and that seemed to work fine. If changing namedview doesn't work, try renaming the path instead.
Make sure all those groups are removed.
6) Open the file in Inkscape again, Click on the path again, then go to Extensions->Modify Path->Flatten Beziers and flatten out the curves to your taste. Default of 10 seems fine most of the time, but for small curved objects you might want something like 5. Keep in mind, the more the approximation, the more points that Hedgewars has to draw, which can be rough on the engine and network communication.