LuaDrawing.wiki
changeset 1392 b2b22eeaf5c1
parent 1389 b57ad8939f32
child 1393 0b22af910c31
--- a/LuaDrawing.wiki	Thu May 03 01:14:21 2018 +0100
+++ b/LuaDrawing.wiki	Thu May 03 01:15:29 2018 +0100
@@ -34,7 +34,9 @@
 </code>
 This one fills the map with solid land, and draws 4 circular erased points in it.
 
-The final line `onPreviewInit = onGameInit` makes sure the map preview works properly. This is the simplest way to create the preview and is a perfectly reasonable approach in this case, because the code is very simple here. The reason why `onPreviewInit` is provided is because it allows you to avoid unneccessary overhead in more complex Lua scripts.
+The final line `onPreviewInit = onGameInit` makes sure the map preview works properly. This is the simplest way to create the preview and is a perfectly reasonable approach in this case, because the code is very simple here.
+
+Note: The reason why `onPreviewInit` is provided in the official Lua API is because it allows you to avoid unneccessary overhead in more complex Lua scripts.
 
 <a href="http://m8y.org/hw/draw2.jpeg">Screenshot here!</a>