Sounds.wiki
changeset 2036 dedce712a325
parent 2035 d519a791b60a
child 2037 edb612f1593f
--- a/Sounds.wiki	Sat Oct 12 16:35:29 2019 +0100
+++ b/Sounds.wiki	Sat Oct 12 16:39:38 2019 +0100
@@ -14,6 +14,7 @@
 || `sndBirdyLay` || `BirdyLay.ogg` || Birdy drops an egg ||
 || `sndBump` || `bump.ogg` || Hedgehog falls on land at high speed ||
 || `sndBlowTorch` || `blowtorch.ogg` || Blowtorch is being used ||
+|| `sndCaseImpact` || `graveimpact.ogg` || Collision of crate. Currently same as grave impact sound ||
 || `sndCountdown1` || `countdown1.ogg` || Time warning, 1 second left ||
 || `sndCountdown2` || `countdown2.ogg` || Time warning, 2 seconds left ||
 || `sndCountdown3` || `countdown3.ogg` || Time warning, 3 seconds left ||
@@ -37,9 +38,10 @@
 || `sndEggBreak` || `egg.ogg` || Egg (from Birdy) impact ||
 || `sndExplosion` || `explosion.ogg` || Explosion ||
 || `sndExtraTime` || `extratime.ogg` || Extra time is used ||
+|| `sndFlamethrower` || `flamethrower.ogg` || Looped flamethrower sound ||
 || `sndExtraDamage` || `hell_ugh.ogg` || Extra damage is used (currently shares sound with hellish hand-grenade) ||
 || `sndFrozenHogImpact` || `frozen_hog_impact.ogg` || Frozen hog hits ground at high speed ||
-|| `sndGraveImpact` || `graveimpact.ogg` || Collision of grave or crate ||
+|| `sndGraveImpact` || `graveimpact.ogg` || Collision of grave ||
 || `sndGrenadeImpact` || `grenadeimpact.ogg` || Collision of grenade, old limburger, cluster bomb, and many other gears ||
 || `sndGun` || `gun.ogg` || Desert Eagle or snifer rifle shot ||
 || `sndHellish` || `hellish.ogg` || Evil laughter from hellish hand-grenade ||
@@ -50,9 +52,11 @@
 || `sndHogFreeze` || `hog_freeze.ogg` || Something (hedgehog, crate, water, etc.) has been frozen with the freezer ||
 || `sndHomerun` || `homerun.ogg` || Hog is punched far away out of the left/right map bounds with a baseball bat ||
 || `sndIceBeam` || `ice_beam.ogg` || Looped sound used while freezer is active ||
+|| `sndIceBeamIdle` || `ice_beam_idle.ogg` || Looped sound used while freezer is idling ||
 || `sndInvulnerable` || `invulnerable.ogg` || Invulnerable utility activated ||
 || `sndJetpackBoost` || `jetpackboost.ogg` || Flying saucer applies a short boost ||
 || `sndJetpackLaunch` || `ufo.ogg` || Flying saucer activated ||
+|| `sndLandGun` || `landgun.ogg` || Land gun is used (looped sound) ||
 || `sndKiss` || `Kiss.ogg` || Kiss (used in seduction) ||
 || `sndKnifeImpact` || `knife_impact.ogg` || Collision of cleaver ||
 || `sndLaserSight` || `lasersight.ogg` || Laser sight utility activated ||
@@ -60,6 +64,7 @@
 || `sndMelonImpact` || `melonimpact.ogg` || Watermelon bomb impact; also used for other gears colliding with rubber ||
 || `sndMineImpact` || `mineimpact.ogg` || Collision of mine ||
 || `sndMineTick` || `minetick.ogg` || Warning beep of mine, sticky mine, air mine ||
+|| `sndMinigun` || `minigun.ogg` || Minigun sound (not looped) ||
 || `sndMolotov` || `molotov.ogg` || Molotov cocktail impact ||
 || `sndMortar` || `mortar.ogg` || Mortar is launched ||
 || `sndMudballImpact` || `Droplet1.ogg` || Mudball impact. Uses the same sound as `sndDroplet1` ||