#summary little tidbits that await proper structuring
= Introduction =
This page is a collection of random unsorted or unfinished stuff which is not good or structured enough to be put into one of the “real” wiki pages. Wiki editors: If something becomes actually useable, please move it to the appropriate wiki page and remove it from this page.
This page is intentionally chaotic and may change rapidliy at any time.
= How to add a settings option =
* `QStringList HWGame::setArguments()` in `game.cpp` is the function that prepares the argument list
* `void GameUIConfig::SaveOptions()` in `gameuiconfig.cpp` loads (or initializes) values and set the widgets to those values
* `PageOptions::PageOptions(QWidget* parent) : AbstractPage(parent)` is where you would add your widget
= How to convert a `.hwmap` file to a Lua string =
Run this in a shell:
<code>IN="map.hwmap";OUT="temp.lua";base64 -d $IN | tail -c +7 | head -c -4 > foo;echo -ne "\x1f\x8b\x08\0\0\0\0\0\x02\xff" > bar;cat bar foo | gunzip > baz;C=0;echo -n "local map = { " >> $OUT;od -w240 -t u1 baz | grep -Ev "^[0-9]*[[:space:]]*$" | while read f;do C=$((C+1));if ((C!=1));then echo "," >> $OUT;fi;echo -n $f | sed "s/^......./'/;s/ */\\\\/g;s/$/'/" >> $OUT;done;echo "}" >> $OUT</code>
Input file: `map.hwmap`
Output file: `temp.lua`
= Syntax test =
== Bullet points ==
* Single lonely bullet point
* Two bullet points
* Two bullet points
* Three bullets!
* Three bullets!
* Three bullets!
== Linktest ==
[RandomNotes#Undocumented_LuaAP_functions TESTLINK1]
[RandomNotes#Bullet_points TESTLINK2]