diff -r 0b0c0a66ebf7 -r 048c71a203c8 LuaEvents.wiki --- a/LuaEvents.wiki Wed May 15 02:59:21 2019 +0100 +++ b/LuaEvents.wiki Thu May 16 18:50:50 2019 +0100 @@ -131,17 +131,23 @@ === onAttackUp() === This function is called when the current player releases the attack key. +=== onLeftUp() === +This function is called when the current player releases the left key. + +=== onRightUp() === +This function is called when the current player releases the right key. + === onDownUp() === This function is called when the current player releases the down key. - -=== onLeftUp() === -This function is called when the current player releases the left key. + +=== onUpUp() === +This function is called when you release the up key. === onPreciseUp() === This function is called when the current player releases the precise key. -=== onRightUp() === -This function is called when the current player releases the right key. +=== onSwitch() === +This function is called when the current player presses the switch key. === onSetWeapon(msgParam) === It is get called when a weapon is selected or switched. @@ -153,9 +159,6 @@ `msgParam` tells the slot number minus 1 (i.e. `0` is for slot number 1, `1` is for slot number 2, etc.). -=== onSwitch() === -This function is called when a hog is switched to another. - === onTaunt(msgParam) === This function is called when the player uses an animated emote for example by using the chat commands `/wave`, `/juggle`, etc. @@ -175,9 +178,6 @@ `msgParams` tells the set timer in seconds (i.e. `3` for the 3 seconds timer key). -=== onUpUp() === -This function is called when you release the up key. - === onScreenResize() === This function is called when you resize the screen. Useful place to put a redraw function for any `vgtHealthTags` you're using.