diff -r fe273393afd1 -r 0a7925ca59e3 ThemeCfg.wiki --- a/ThemeCfg.wiki Fri Nov 17 04:43:12 2017 +0000 +++ b/ThemeCfg.wiki Fri Nov 17 04:47:19 2017 +0000 @@ -165,16 +165,16 @@ * `filename`: The object’s filename (without the “.png”). Case-sensitive. * `max`: The maximum number of this object that may be generated in a map (must by between 1 and 32 - * `buriedrects_num`: (optional): Number of rectangles that must be buried in the terrain. If this value is ommitted, a value of 1 is assumed. Only available in version 0.9.23 or later - * `buriedrects`: A rectangle that must be buried in the terrain (`left, top, width, height`). In version 0.9.23, if all 4 values are 0, the object will be placed on top of the water + * `buriedrects_num`: (optional): Number of rectangles that must be buried in the terrain. If this value is ommitted, a value of 1 is assumed + * `buriedrects`: A rectangle that must be buried in the terrain (`left, top, width, height`). If all 4 values are 0, the object will be placed on top of the water * `minvisible`: The minimum amount of rectangles that must be visible * `visiblerects`: List of the rectangles for being visible (`left, top, width, height`) -Syntax for version 0.9.22, or when you only need 1 buried rectangle: +Syntax when you only need 1 buried rectangle: Values: filename, max, buriedrec, minvisible, visiblerec -Syntax when using multiple buried rectangles in 0.9.23: +Syntax when you want to use multiple buried rectangles: Values: filename, max, buriedrects_num, buriedrects, minvisible, visiblerects