diff -r d92d626f9c46 -r 0b7f8aed3c5e LuaAPI.wiki
--- a/LuaAPI.wiki Tue Dec 02 03:40:45 2014 +0000
+++ b/LuaAPI.wiki Wed Dec 03 01:28:15 2014 +0000
@@ -295,6 +295,34 @@
SetAmmo(amLaserSight, 0, 0, 0, 1)
SpawnUtilityCrate(0, 0, amLaserSight)
+
+=== !SpawnFakeAmmoCrate(x, y, explode, poison) ===
+
+Spawns a crate which looks exactly like a real ammo crate but contains not any ammo. It can be use useful for scripted events or to create a trap.
+`explode` and `poison` are booleans.
+If `explode` is `true`, the crate will explode when collected.
+If `poison` is `true`, the collector will be poisoned.
+
+Example:
+
+SpawnFakeAmmoCrate(500, 432, false, false) -- Spawns a fake ammo crate at the coordinates (500, 434) without explosion and poison.
+
+
+=== !SpawnFakeHealthCrate(x, y, explode, poison) ===
+
+Spawns a crate which looks exactly like a real health crate but it will not heal the player. It can be use useful for scripted events or to create a trap.
+`explode` and `poison` are booleans.
+If `explode` is `true`, the crate will explode when collected.
+If `poison` is `true`, the collector will be poisoned.
+
+=== !SpawnFakeUtilityCrate(x, y, explode, poison) ===
+
+Spawns a crate which looks exactly like a real utility crate but contains not any ammo. It can be use useful for scripted events or to create a trap.
+`explode` and `poison` are booleans.
+If `explode` is `true`, the crate will explode when collected.
+If `poison` is `true`, the collector will be poisoned.
+
+
=== !AddTeam(teamname, color, grave, fort, voicepack, flag) ===
Adds a new team. Note that this can only be done in onGameInit(), not at a later time. First argument is the team name followed by color, grave, fort, voicepack and flag settings.