diff -r e17942b0a485 -r 4d4a119f1340 LuaGameplay.wiki --- a/LuaGameplay.wiki Wed Apr 17 13:27:20 2019 +0100 +++ b/LuaGameplay.wiki Wed Apr 17 13:28:11 2019 +0100 @@ -362,7 +362,7 @@ * `voicepack`: The name of the team’s voice pack (equals the directory name) * `flag`: Optional argument for the name of the team’s flag (equals file name without the suffix). If set to `nil`, the flag “hedgewars” is used. -=== Clan color === +==== Clan color ==== Each team must have a color. The color also determines clan membership: Teams with equal color are in the same clan. The team color is specified as a number from -9 to -1. This will select one of the 9 possible team colors as specified in the player's settings. As the actual colors are set by the player, you can't predict them, but you can usually trust these defaults: @@ -379,7 +379,7 @@ An older (and now discouraged) method of specifying the color is by hardcoding it as an RGB color (i.e. `0xDD0000`). This practice is now strongly discouraged because it will ignore the player-chosen color (which is *bad* for players with color blindness) and in 99% of cases you don't need it anyway. It should be only used for testing and debugging. -=== Example === +==== Example ==== AddTeam("team 1", -1, "Simple", "Tank", "Default", "hedgewars") --[[ Adds a new team with name “team 1”, the first default color (usually red), the grave “Simple”,