diff -r 1c4b787e841d -r 4d6610c3e9a3 GearTypes.wiki --- a/GearTypes.wiki Sun Mar 13 08:55:23 2016 +0000 +++ b/GearTypes.wiki Mon Mar 21 00:15:42 2016 +0000 @@ -55,7 +55,7 @@ || `gtFlamethrower` || A flamethrower || || `gtGasBomb` || An old limburger || || `gtGrenade` || A grenade || -|| `gtHammer` || A hammer || +|| `gtHammer` || A gear dealing hammer damage || || `gtHellishBomb` || A hellish hand-grenade || || `gtIceGun` || A freezer || || `gtKamikaze` || An ongoing kamikaze || @@ -83,7 +83,7 @@ || `gtBall` || A ball from the ball gun || || `gtCluster` || A cluster from the cluster bomb or the mortar || || `gtEgg` || An egg from Birdy || -|| `gtHammerHit` || A hit from the hammer. || +|| `gtHammerHit` || A hammer digging into land || || `gtMelonPiece` || A cluster from a watermelon bomb || || `gtNapalmBomb` || A bomb from the napalmn strike || || `gtPoisonCloud` || A poisonous cloud || @@ -475,7 +475,7 @@ * `Boom`: Size of destroyed land and damage. Default: 10 ==== `gtHammerHit` ==== -A hit from the hammer. +Created when a hammer hit something. This gear will dig into the ground. See also `gtHammer` for hammer damage. * `Timer`: How deep a successful hammer hit dig into land. 1 is the smallest possible depth. Using the value 0 will dig all the way to the water. Default: 125.