diff -r b3ce3b8bc36d -r 66b51b8ba202 LuaEvents.wiki
--- a/LuaEvents.wiki Wed Apr 17 12:54:04 2019 +0100
+++ b/LuaEvents.wiki Wed Apr 17 12:54:45 2019 +0100
@@ -5,6 +5,8 @@
This page is a list of all supported event handlers in Hedgewars.
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== onGameInit() ==
This function is called before the game loads its resources. One can read and modify various [LuaGlobals#Game_variables game variables] here. These variables will become globally available after `onGameInit` has been invoked, but changing them has only an effect in `onGameInit`.
Most game variables are optional, but for missions, `Theme` must be set by the scripter if you want to use a random map, rather than an image map. All other variables do not need to be set by the scripter and have default values.