diff -r 166ed9944600 -r 6c8b92bd9511 BuildingOnWindows.wiki --- a/BuildingOnWindows.wiki Wed Aug 21 23:28:33 2019 +0100 +++ b/BuildingOnWindows.wiki Wed Aug 21 23:34:29 2019 +0100 @@ -49,11 +49,11 @@ * For 32-bit builds: `./vcpkg.exe install sdl2 sdl2-image sdl2-ttf sdl2-mixer sdl2-mixer[libvorbis] physfs openssl qt5-base qt5-tools ffmpeg` * For 64-bit builds: `./vcpkg.exe install sdl2:x64-windows sdl2-image:x64-windows sdl2-ttf:x64-windows sdl2-mixer:x64-windows sdl2-mixer[libvorbis]:x64-windows physfs:x64-windows openssl:x64-windows qt5-base:x64-windows qt5-tool:x64-windows ffmpeg:x64-windows` # Build Hedgewars - * Run the Developer Command Prompt for VS 2019 (or other installed version) from the Start menu (if you want Hedgewars to install to the default location in *C:/Program Files (x86)*, run it as administrator). + * Run the Developer Command Prompt for VS 2019 (or other installed version) from the Start menu (if you want Hedgewars to install to the default location in `C:\Program Files (x86)`, run it as administrator). * For 64-bit builds, in the dev command prompt run the following command (not necessary for 32-bit builds): `VC\Auxiliary\Build\vcvarsall.bat amd64` - * Navigate to `/tools` where `` is the directory where you cloned the repository source to. + * Navigate to `\tools` where `` is the directory where you cloned the repository source to. * Run `build_vcpkg.bat` script - # After building, you can run Hedgewars from the installed location (default is `C:/Program Files (x86)/hedgewars/hedgewars.exe`) + # After building, you can run Hedgewars from the installed location (default is `C:\Program Files (x86)\hedgewars\hedgewars.exe`) == Caveats == - # The linker from 64-bit FPC included in the Lazarus IDE might occasionally fail, producing `hwengine.exe` filled with zeroes. If this happens, just delete it and re-run `tools/build_vcpkg.bat` again (or run `nmake hedgewars` in the root directory to only rebuild the engine) + # The linker from 64-bit FPC included in the Lazarus IDE might occasionally fail, producing `hwengine.exe` filled with zeroes. If this happens, just delete it and re-run `tools\build_vcpkg.bat` again (or run `nmake hedgewars` in the root directory to only rebuild the engine)