diff -r dd382ad56f7e -r 97361ff66b78 LuaLibraries.wiki --- a/LuaLibraries.wiki Thu Nov 24 20:34:43 2016 +0000 +++ b/LuaLibraries.wiki Sat Nov 26 20:46:33 2016 +0000 @@ -162,6 +162,8 @@ Also, `AnimInit()` needs to be called in `onGameInit()`. Each of these functions will be explained below. +Note: The Animate library will direclty overwrite the input mask with `SetInputMask`. If you already use this function in your script, it might lead to conflicts. + === Cinematic handling === ==== `ShowAnimation()` ====