diff -r 54e6b33d829b -r b9b3dff16331 GearTypes.wiki --- a/GearTypes.wiki Fri Mar 09 13:15:18 2018 +0000 +++ b/GearTypes.wiki Mon Mar 12 12:41:03 2018 +0000 @@ -61,6 +61,7 @@ || [GearTypes#gtIceGun `gtIceGun`] || Freezer || || [GearTypes#gtKamikaze `gtKamikaze`] || Hegehog going kamikaze || || [GearTypes#gtKnife `gtKnife`] || Cleaver || +|| [GearTypes#gtMinigunBullet `gtMinigunBullet`] || Minigun bullet || || [GearTypes#gtPiano `gtPiano`] || Piano from piano strike || || [GearTypes#gtPickHammer `gtPickHammer`] || Pickhammer || || [GearTypes#gtRCPlane `gtRCPlane`] || RC plane || @@ -419,6 +420,12 @@ * `Boom`: Scaling value for the impact damage. The actual damage does not linearly scale. Default: 40000 * `Damage`: Holds the damage taken by the cleaver received in the current tick (damage taken *at once*). For each tick, `Damage` is first checked and then reset to 0. If the damage was greater than 30, then there is a chance the cleaver will drop, with the chance increasing with the damage. When `Damage` is over 100, the cleaver will drop for sure. +==== `gtMinigunBullet` (0.9.24) ==== +A minigun bullet. + + * `Boom`: Damage. Default: 2 + * `Radius`: Collision detection radius. Default: 1 + ==== `gtPiano` ==== A piano from piano strike. By default, a piano bounces up to 5 times on the terrain, causing 3 big explosions (80 damage each) per impact.