diff -r 7c0b4029caa1 -r bd781e19a52d LuaLibrarySpeedShoppa.wiki --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/LuaLibrarySpeedShoppa.wiki Wed May 02 23:47:33 2018 +0200 @@ -0,0 +1,35 @@ +#summary Lua library documentation: SpeedShoppa +#labels LuaLibrary + += Lua library: `SpeedShoppa` = +Starting with 0.9.22, this Lua library provides a function to create a simple shoppa-style mission. + +In `SpeedShoppa` missions, the player starts with infinite ropes and has to collect all crates as fast as possible and compete for the fastest time. + +== `SpeedShoppaMission(params)` == +This function sets up the *entire* mission and needs one argument: `params`. +The argument “`params`” is a table containing fields which describe the training mission. + +Mandatory fields: + +|| *Field name* || *Description* || +|| `map` || The name of the map to be used || +|| `theme` || The name of the theme (does not need to be a standalone theme) || +|| `time` || The time limit in milliseconds || +|| `crates` || The coordinates of where the crates will be spawned. It is a table containing tables containing coordinates of format `{ x=value, y=value }`. There must be at least 1 crate. || + +Optional fields: + +|| *Field name* || *Description* || +|| `missionTitle` || The name of the mission (optional but highly recommended) (default: `"Speed Shoppa"`) || +|| `hogHat` || Hat of the hedgehog (default: `"NoHat"`) || +|| `hogName` || Name of the hedgehog (default: `"Roper"`) || +|| `teamName` || Name of the hedgehog’s team (default: `"Shoppers"`) || +|| `teamGrave` || Name of the hedgehog’s grave (default: `"Statue"`) || +|| `teamFlag` || Name of the team’s flag (default: `"cm_shoppa"`) || +|| `clanColor` || Color of the (only) clan (default: `0xFF0204`, which is a red tone) || +|| `goalText` || A short string explaining the goal of the mission (default: `"Use your rope to collect all crates as fast as possible."`) || +|| `faceLeft` || If `true`, the hog faces to the left initially, if false, it faces to the right. (default: `false` (=right)) || +|| `crateType` || Specify the type of crate (this has no gameplay effect), pick one of `"ammo"`, `"utility"`, `"health"`. Default: `"ammo"` || +|| `extra_onGameStart` || A function which is called at the end of this script's `onGameStart`. It takes no parameters. You could use this to spawn additional gears like girders or mines || +|| `extra_onGameInit` || A function which is called at the end of this script's `onGameInit` ||