diff -r 59854f341a79 -r e2abe908d18d GearTypes.wiki --- a/GearTypes.wiki Fri May 17 17:57:26 2019 +0100 +++ b/GearTypes.wiki Fri May 17 18:02:44 2019 +0100 @@ -153,14 +153,14 @@ ==== `gtFlame` ==== A single flame. -In the main game, there are two kinds of flames: Sticky ones and non-sticky ones. Non-sticky ones will quickly burn through land and are guaranteed to be destroyed at the end of a turn. Sticky flames may live through multiple turns and burn very slowly through land. Sticky flames die based on time. +In the main game, there are two kinds of flames: Normal flames and sticky flames. Normal flames will quickly burn through land and are guaranteed to be destroyed at the end of a turn. Sticky flames may live through multiple turns and burn very slowly through land. Sticky flames die based on time. Sticky flames have the gear state flag `gsttmpFlag` set, non-sticky ones haven't. * `Tag`: For sticky flames, this determines the burning time (higher = longer). Burning time in ms = `3000+1500*Tag`. This also sets the “direction” of the animation. If the last binary digit is a 0, the animation is played forwards, otherwise its backwards. `Tag` is initialized with a random value between 0 and 31. - * `Health`: Size of the flame. Non-sticky flames starts at 5 (largest) and become smaller as they destroy land and damage gears. All flames die when they reach a health of 0. + * `Health`: Size of the flame. Normal flames starts at 5 (largest) and become smaller as they destroy land and damage gears. All flames die when they reach a health of 0. * `FlightTime`: If set to `0`, this flame can damage hedgehogs and other gears even in mid-air. Otherwise, flames don't do damage while they are still falling. By default, the `FlightTime` is a huge non-zero value. - * `Boom`: Damage and size of destroyed land (default: 2). Sticky flames always deal `Boom` damage, non-sticky flames deal either `Boom` or sometimes deal 3 times this value as damage. + * `Boom`: Damage and size of destroyed land (default: 2). Sticky flames always deal `Boom` damage, normal flames deal either `Boom` or sometimes deal 3 times this value as damage. ==== `gtGrave` ==== A grave from a dead hedgehog.