diff -r a8aa044ce3a2 -r e39f3f0cf7a6 Themes.wiki --- a/Themes.wiki Sat May 06 00:26:41 2017 +0100 +++ b/Themes.wiki Sat May 06 00:27:14 2017 +0100 @@ -22,20 +22,22 @@ To give you a feeling of how themes are structured, here's a basic list of elements of which themes are made of. In [ThemeFiles] everything is explained in great detail. ==== Terrain ==== -* Land textures: Basic tiled image of terrain, in front and background layer. Mandatory for full themes -* Land border: The border of the land texture. Mandatory for full themes -* Explosion border: A fixed-width border of a single color when the land exploded -* Objects: Theme objects are things like obelisks, statues and things which extend ouf of the basic landscape -* Land girder: Look, shape and thickness of “land bridges” -* Construction overwrite: The shape and look of girder placed from the Construction utility can be overwritten as well + + * Land textures: Basic tiled image of terrain, in front and background layer. Mandatory for full themes + * Land border: The border of the land texture. Mandatory for full themes + * Explosion border: A fixed-width border of a single color when the land exploded + * Objects: Theme objects are things like obelisks, statues and things which extend ouf of the basic landscape + * Land girder: Look, shape and thickness of “land bridges” + * Construction overwrite: The shape and look of girder placed from the Construction utility can be overwritten as well ==== Eye candy ==== -* Sprays: Sprays are added on top of the land textures randomly -* Background: Consists of background color and two image layers with parrallax scrolling -* Flakes: Flakes are decorational fall from the clouds and follow the wind. Flakes can be animated. -* Clouds: Clouds move horizontally with the wind. There can -* Water: You may customize the water style and related images (if you wish). Water can be animated (unused in default themes) -* Particles: Land chunLs, mudball, collision dust, water drops, etc. + + * Sprays: Sprays are added on top of the land textures randomly + * Background: Consists of background color and two image layers with parrallax scrolling + * Flakes: Flakes are decorational fall from the clouds and follow the wind. Flakes can be animated. + * Clouds: Clouds move horizontally with the wind. There can + * Water: You may customize the water style and related images (if you wish). Water can be animated (unused in default themes) + * Particles: Land chunLs, mudball, collision dust, water drops, etc. Remember many theme elements have a Sudden Death variant as well!