diff -r 9db173fcf26e -r ff2bb096e079 LuaGuide.wiki --- a/LuaGuide.wiki Thu Jun 09 14:10:59 2016 +0100 +++ b/LuaGuide.wiki Thu Jun 09 14:12:55 2016 +0100 @@ -11,15 +11,14 @@ == The basic structure == -Dependent on what type of script you want to write the requirements are a bit different, but before we go into that we must first create the `.lua` file. - -If you want to make a mission for multi player you create a map and create a new file `map.lua` in the map's folder. +Dependent on what type of script you want to write the requirements are a bit different, but before we go into that we must first create the `.lua` file. The location of the file depends on the script type. -If you want to make a training mission then you create a new `.lua` file under `Data/Missions/Training` folder. Campaign missions go into `Data/Missions/Training`. +* If you want to make a mission for multi player you create a map and create a new file `map.lua` in the map's folder. +* If you want to make a training mission then you create a new `.lua` file under `Data/Missions/Training` folder. +* Campaign missions go into `Data/Missions/Campaign/`. +* If you want to make a custom game style like Highlander, create a new `.lua` file in `Data/Scripts/Multiplayer`. -If you want to make a custom game style like Highlander, create a new `.lua` file in `Data/Scripts/Multiplayer`. - -To get started, the `.lua` file should be structured like this: +To get started, a `.lua` file should generally be structured like this: {{{ function onGameInit() end