For a current list of sounds look at hedgewars/uConsts.pas {{{ TSound = (sndNone, sndGrenadeImpact, sndExplosion, sndThrowPowerUp, sndThrowRelease, sndSplash, sndShotgunReload, sndShotgunFire, sndGraveImpact, sndMineTick, sndPickhammer, sndGun, sndBee, sndJump1, sndJump2, sndJump3, sndYesSir, sndLaugh, sndIllGetYou, sndIncoming, sndMissed, sndStupid, sndFirstBlood, sndBoring, sndByeBye, sndSameTeam, sndNutter, sndReinforce, sndTraitor, sndRegret, sndEnemyDown, sndCoward, sndHurry, sndWatchIt, sndKamikaze, sndCake, sndOw1, sndOw2, sndOw3, sndOw4, sndFirePunch1, sndFirePunch2, sndFirePunch3, sndFirePunch4, sndFirePunch5, sndFirePunch6, sndMelon, sndHellish, sndYoohoo, sndRCPlane, sndWhipCrack, sndRideOfTheValkyries, sndDenied, sndPlaced, sndBaseballBat, sndVaporize, sndWarp, sndSuddenDeath, sndMortar, sndShutter, sndHomerun, sndMolotov, sndCover, sndUhOh, sndOops, sndNooo, sndHello, sndRopeShot, sndRopeAttach, sndRopeRelease, sndSwitchHog, sndVictory, sndSniperReload, sndSteps, sndLowGravity, sndHellishImpact1, sndHellishImpact2, sndHellishImpact3, sndHellishImpact4, sndMelonImpact, sndDroplet1, sndDroplet2, sndDroplet3, sndEggBreak, sndDrillRocket, sndPoisonCough, sndPoisonMoan, sndBirdyLay, sndWhistle, sndBeeWater, sndPiano0, sndPiano1, sndPiano2, sndPiano3, sndPiano4, sndPiano5, sndPiano6, sndPiano7, sndPiano8, sndSkip, sndSineGun, sndOoff1, sndOoff2, sndOoff3, sndWhack, sndComeonthen, sndParachute, sndBump, sndResurrector); }}}