#summary Little tidbits that await proper structuring = Introduction = This page is a collection of random unsorted or unfinished stuff which is not good or structured enough to be put into one of the “real” wiki pages. Wiki editors: If something becomes actually useable, please move it to the appropriate wiki page and remove it from this page. This page is intentionally chaotic and may change rapidliy at any time. = How to add a settings option = * `QStringList HWGame::setArguments()` in `game.cpp` is the function that prepares the argument list * `void GameUIConfig::SaveOptions()` in `gameuiconfig.cpp` loads (or initializes) values and set the widgets to those values * `PageOptions::PageOptions(QWidget* parent) : AbstractPage(parent)` is where you would add your widget = How to convert a `.hwmap` file to a Lua string = Run this in a shell: IN="map.hwmap";OUT="temp.lua";base64 -d $IN | tail -c +7 | head -c -4 > foo;echo -ne "\x1f\x8b\x08\0\0\0\0\0\x02\xff" > bar;cat bar foo | gunzip > baz;C=0;echo -n "local map = { " >> $OUT;od -w240 -t u1 baz | grep -Ev "^[0-9]*[[:space:]]*$" | while read f;do C=$((C+1));if ((C!=1));then echo "," >> $OUT;fi;echo -n $f | sed "s/^......./'/;s/ */\\\\/g;s/$/'/" >> $OUT;done;echo "}" >> $OUT * Input file: `map.hwmap` * Output file: `temp.lua` = Undocumented Lua functions = This script was used on [LuaAPI] to detect undocumented functions: [http://hw.ercatec.net/docs/lua_wiki_check.php] But due to a restructuring, this script no longer works, it needs to be updated.