#summary Lua library documentation of Params; for parameter handling #labels !LuaLibrary = Lua library: `Params` = The Params library is a small library introduced in 0.9.21. It provides a function to parse the parameter string `ScriptParam` and it is intended to simplify using this string. This library requires the parameter string to be in a certain format. It must be a comma-seperated list of kev-value pairs in the `key=value` format. Examples: speed=1 health=100, ammo=5 param1=hello, param2=whatever, param3=5325.4 Using this library is by no means neccessary, you could use practically whatever syntax you wish if you write your own code for parsing. == `parseParams()` == Parses `ScriptParam` and writes the result into the global table `params`. The table will follow the `key=value` pattern. Both keys and pairs are stored as string. === Example === function onParameters() parseParams() if params["myparam1"] == "hello" then WriteLnToConsole("Hello World!") end end If the key-value pair `myparam1=hello` is present, this script writes “Hello World!” in the console. All these inputs would trigger the event: myparam1=hello myparam2=whatever, myparam1=hello g=4, f=56, m=56, myparam1=hello