#summary Instructions for building the development version of Hedgewars on Linux (debian focus) #labels Phase-Implementation,Phase-Deploy,Phase-Support = Introduction = Copy and Paste instructions for a Hedgewars development build. Should work on Debian and the like (Ubuntu, Mint). Packages for other distros should have similar names. Remember to copy the *entire* apt-get lines! = Prerequisites = {{{ sudo apt-get install mercurial cmake qt4-qmake libqt4-dev libsdl1.2-dev libsdl-net1.2-dev libsdl-mixer1.2-dev libsdl-image1.2-dev libsdl-ttf2.0-dev liblua5.1-dev fpc }}} If you want PNG screenshots, add: {{{ sudo apt-get install libpng12-dev }}} If you want video recording, add: {{{ sudo apt-get install libavcodec-dev libavformat-dev freeglut3-dev }}} If you want to try building the server as well (requires at least libghc base 4.3 now) try these too: {{{ sudo apt-get install ghc libghc-binary-dev libghc-bytestring-show-dev libghc-dataenc-dev libghc-deepseq-dev libghc-hslogger-dev libghc-mtl-dev libghc-network-dev libghc-parsec3-dev libghc-utf8-string-dev libghc-vector-dev libghc-random-dev }}} = Building process = {{{ mkdir -p ~/games ~/hg/hedgewars/ cd ~/hg/hedgewars hg clone -v https://hedgewars.googlecode.com/hg/ trunk }}} The initial clone of the repository will take a while, is about 575MiB or so... {{{ cd trunk cmake -DCMAKE_BUILD_TYPE="DEBUG" -DCMAKE_INSTALL_PREFIX="$HOME/games" -DDATA_INSTALL_DIR="$HOME/games" -DNOSERVER=1 make install }}} IMPORTANT: If you decided against png-screenshots or video-recording support, please append -DNOPNG=1 and/or -DNOVIDEOREC=1 to the cmake command line respectively! if you want to build the server as well, change -DNOSERVER=1 to -DNOSERVER=0 then wait for the build to complete, then run ... {{{ ~/games/bin/hedgewars }}} You can also create a launcher for it on your desktop or on applications menu if you wish, using the ~/games/bin/hedgewars path == Build Updates === {{{ cd ~/hg/hedgewars/trunk hg pull -u cmake . make install }}}