#summary List of all sounds This is a list of sounds used in Hedgewars. For a current list of sounds, look at `hedgewars/uTypes.pas`: [http://hg.hedgewars.org/hedgewars/file/default/hedgewars/uTypes.pas#l120] = List of sounds = || *Variable name* || || `sndNone` || || `sndGrenadeImpact` || || `sndExplosion` || || `sndThrowPowerUp` || || `sndThrowRelease` || || `sndSplash` || || `sndShotgunReload` || || `sndShotgunFire` || || `sndGraveImpact` || || `sndMineTick` || || `sndPickhammer` || || `sndGun` || || `sndBee` || || `sndJump1` || || `sndJump2` || || `sndJump3` || || `sndYesSir` || || `sndLaugh` || || `sndIllGetYou` || || `sndIncoming` || || `sndMissed` || || `sndStupid` || || `sndFirstBlood` || || `sndBoring` || || `sndByeBye` || || `sndSameTeam` || || `sndNutter` || || `sndReinforce` || || `sndTraitor` || || `sndRegret` || || `sndEnemyDown` || || `sndCoward` || || `sndHurry` || || `sndWatchIt` || || `sndKamikaze` || || `sndCake` || || `sndOw1` || || `sndOw2` || || `sndOw3` || || `sndOw4` || || `sndFirePunch1` || || `sndFirePunch2` || || `sndFirePunch3` || || `sndFirePunch4` || || `sndFirePunch5` || || `sndFirePunch6` || || `sndMelon` || || `sndHellish` || || `sndYoohoo` || || `sndRCPlane` || || `sndWhipCrack` || || `sndRideOfTheValkyries` || || `sndDenied` || || `sndPlaced` || || `sndBaseballBat` || || `sndVaporize` || || `sndWarp` || || `sndSuddenDeath` || || `sndMortar` || || `sndShutter` || || `sndHomerun` || || `sndMolotov` || || `sndCover` || || `sndUhOh` || || `sndOops` || || `sndNooo` || || `sndHello` || || `sndRopeShot` || || `sndRopeAttach` || || `sndRopeRelease` || || `sndSwitchHog` || || `sndVictory` || || `sndSniperReload` || || `sndSteps` || || `sndLowGravity` || || `sndHellishImpact1` || || `sndHellishImpact2` || || `sndHellishImpact3` || || `sndHellishImpact4` || || `sndMelonImpact` || || `sndDroplet1` || || `sndDroplet2` || || `sndDroplet3` || || `sndEggBreak` || || `sndDrillRocket` || || `sndPoisonCough` || || `sndPoisonMoan` || || `sndBirdyLay` || || `sndWhistle` || || `sndBeeWater` || || `sndPiano0` || || `sndPiano1` || || `sndPiano2` || || `sndPiano3` || || `sndPiano4` || || `sndPiano5` || || `sndPiano6` || || `sndPiano7` || || `sndPiano8` || || `sndSkip` || || `sndSineGun` || || `sndOoff1` || || `sndOoff2` || || `sndOoff3` || || `sndWhack` || || `sndComeonthen` || || `sndParachute` || || `sndBump` || || `sndResurrector` || || `sndPlane` || || `sndTardis` || || `sndFrozenHogImpact` || || `sndIceBeam` || || `sndHogFreeze` || == See also == * [Taunts]