# HG changeset patch # User Wuzzy # Date 1493332789 -3600 # Node ID 02833f7365e487276ef1fa1cff9a24d3fbfe2656 # Parent 94d046b0385599f959c088c02cef3dabd352d546 GearTypes: Fix duck timer information diff -r 94d046b03855 -r 02833f7365e4 GearTypes.wiki --- a/GearTypes.wiki Thu Apr 27 18:10:11 2017 +0100 +++ b/GearTypes.wiki Thu Apr 27 23:39:49 2017 +0100 @@ -330,7 +330,7 @@ * `Boom`: Explosion size and damage. Default: 50 for launched drill rocket, 30 for drill rocket from drill strike ==== `gtDuck` ==== -A rubber duck, added in 0.9.23. Explodes on collision. Swims on water and is affected by wind as soon it is on the water. It is also able to swim on the Sea edges, it simply turns around by 90 degrees. +A rubber duck, added in 0.9.23. Explodes on collision. Swims on water and is affected by wind as soon it is on the water. It is also able to swim on the Sea edges, it simply turns around by 90 degrees. It also has a timer to avoid the duck existing forever. * `Pos`: The movement state. `0` when in air, between `1` and `4` when swimming, between `5` and `8` when underwater * `0`: In air @@ -343,7 +343,7 @@ * `7`: Underwater in the left Sea edge * `8`: Underwater in the right Sea edge * `Tag`: Facing direction. `1` for right, `-1` for left. - * `Timer`: Detonation timer (in ms), starts after hitting water. Default: 15000 + * `Timer`: Detonation timer (in ms), starts after dropping. Default: 15000 * `Boom`: Explosion size and damage. Default: 40 * `Damage`: Speed factor when swimming on water, multiplied with wind speed. Default: 500 * `Karma`: Distance from water when swimming. Default: 24