# HG changeset patch # User Wuzzy # Date 1521123788 0 # Node ID 06c10a954ff27c8e4b190ecd097d5136a3aee6de # Parent 28d3bf0701a58457cc5f86a275c142bab9a4cf6e LuaAPI: Update siClanHealth help diff -r 28d3bf0701a5 -r 06c10a954ff2 LuaAPI.wiki --- a/LuaAPI.wiki Wed Mar 14 16:25:32 2018 +0000 +++ b/LuaAPI.wiki Thu Mar 15 14:23:08 2018 +0000 @@ -1361,12 +1361,12 @@ || `siCustomAchievement` || A freeform text for a single “bullet point” in the “bullet point” list in the details section. For each time you call `SendStat` with this `TStatInfoType`, a new “bullet point” gets added to the list. || No || || `siPointType` || Replaces the word “kills” in the ranking list. You have to call this each time before you report the score or kills of a team with `siPlayerKills`. Sadly, grammatical number is currently not respected at all here. || No || || `siPlayerKills` || The number of kills for the specified team (converted to a string), as shown in the ranking list. Unless the word “kills” has been replaced by `siPointType`, then that word is used instead. Only integers (converted to string) are possible. || Yes || -|| `siClanHealth` || Value of a data point (converted to a string). This sets a single data point on the graph for the specified team. Subsequent calls will draw the next point along the horizontal axis; the frontend will then simply connect the dots in the final graph. The graphs are treated independently for each other. Currently the graph only can display positive values. You also should have called `SendHealthStatsOff` if you use this to prevent the default health graphs to be drawn. || Yes || +|| `siClanHealth` || Value of a data point. This sets a single data point on the graph for the specified team. All teams will be converted to clans prior to drawing, there can only be one chart per clan. Subsequent calls will draw the next point along the horizontal axis; the frontend will then simply connect the dots in the final chart. Only whole numbers are supported. There must be at least 2 data points for any given clan, otherwise there won't be much to look at. ;-) You also should have called `SendHealthStatsOff` if to prevent the default health graphs to be drawn. || Yes || || `siMaxStepKills` || Most hedgehogs killed in a round. `statText` must be in format “` ()`”. || No || || `siMaxTeamDamage` || Hedgehog with most damage inflicted to his own team. `statText` must be in the format “` `”. || No || || `siKilledHHs` || Total number of killed hedgehogs (converted to string). || No || || `siTeamStats` || Sets the ranking of each team. Use number 0 for default ranking. Format: “`::::`” (and so on) || No || -|| `siMaxStepDamage` || Best shot award (most damage in one turn). `statText` must be in format “` ()`”. || No || +|| `siMaxStepDamage` || Most damage in one turn for the “best shot award”. `statText` must be in format “` ()`”. || No || || `siMaxTurnSkips` || Team with most skips. `statText` must be of format “` `”. || No ||