# HG changeset patch # User Wuzzy # Date 1534232140 -3600 # Node ID 0fabf4dad331c1f2a358c47ae3a840ad500d0d9e # Parent 1282d263c446e7a8807258d18ccbae8357e17d36 LuaAPI: Update gfDivideTeams diff -r 1282d263c446 -r 0fabf4dad331 LuaAPI.wiki --- a/LuaAPI.wiki Tue Aug 14 08:34:55 2018 +0100 +++ b/LuaAPI.wiki Tue Aug 14 08:35:40 2018 +0100 @@ -102,7 +102,7 @@ || `gfOneClanMode` || Used when only one clan is in the game. This game flag is primarily used for training missions. || || `gfMultiWeapon` || Shooting any weapon enters multi-shot mode with infinite shots. The remaining shots counter for weaoons like shotgun is suppressed. For target practice missions, not recommended for anything else. || || `gfSwitchHog` || Free hog switching at turn start || -|| `gfDivideTeams` || The teams will start at opposite sites of the terrain. Two clans maximum. || +|| `gfDivideTeams` || Each clan will start in its own side of the terrain || || `gfBorder` || An indestructible border is active around the map. || || `gfBottomBorder` || There is an indestructable border at the bottom of the map. || || `gfShoppaBorder` || The terrain edge will be replaced by a decorative black/yellow “danger stripe”. This has no gameplay effect. ||