# HG changeset patch
# User Wuzzy
# Date 1570550302 -3600
# Node ID 1098683f138fe375b7d7ebc3102319f757127a45
# Parent f595ecf7922aa700d2e897d49b4f33b8548d59ef
LuaGameplay: clarify SetClanColor
diff -r f595ecf7922a -r 1098683f138f LuaGameplay.wiki
--- a/LuaGameplay.wiki Mon Oct 07 14:21:57 2019 +0100
+++ b/LuaGameplay.wiki Tue Oct 08 16:58:22 2019 +0100
@@ -450,7 +450,7 @@
=== !SetClanColor(clan, color) ===
Sets the RGBA color of the chosen clan by its number. The color argument works the same as in `AddTeam`. The new clan color *must* be different from the color of all clans (you can't use this function to change clan memberships of teams).
-Note: The stats graph does not support changing clan colors. If the clan colors change in mid-game, the graph might get confused and shows weird stuff. You may want to turn off the graph with if this is the case (see `SendHealthStatsOff`).
+Note: The stats graph does not support clan colors that change in mid-game. If the clan colors change in mid-game, the graph might get confused and shows weird stuff. You may want to turn off the graph with if this is the case (see `SendHealthStatsOff`).
== Campaign management ==
=== !SaveCampaignVar(varname, value) ===