# HG changeset patch # User Wuzzy # Date 1570550302 -3600 # Node ID 1098683f138fe375b7d7ebc3102319f757127a45 # Parent f595ecf7922aa700d2e897d49b4f33b8548d59ef LuaGameplay: clarify SetClanColor diff -r f595ecf7922a -r 1098683f138f LuaGameplay.wiki --- a/LuaGameplay.wiki Mon Oct 07 14:21:57 2019 +0100 +++ b/LuaGameplay.wiki Tue Oct 08 16:58:22 2019 +0100 @@ -450,7 +450,7 @@ === !SetClanColor(clan, color) === Sets the RGBA color of the chosen clan by its number. The color argument works the same as in `AddTeam`. The new clan color *must* be different from the color of all clans (you can't use this function to change clan memberships of teams). -Note: The stats graph does not support changing clan colors. If the clan colors change in mid-game, the graph might get confused and shows weird stuff. You may want to turn off the graph with if this is the case (see `SendHealthStatsOff`). +Note: The stats graph does not support clan colors that change in mid-game. If the clan colors change in mid-game, the graph might get confused and shows weird stuff. You may want to turn off the graph with if this is the case (see `SendHealthStatsOff`). == Campaign management == === !SaveCampaignVar(varname, value) ===