# HG changeset patch # User Wuzzy # Date 1448392492 0 # Node ID 11a78520111835735e9e7a91320cb92ad6e68b92 # Parent f99b16de10609fc1bdf9cf883d14b6f3bde9386a Continue documentation of key binds diff -r f99b16de1060 -r 11a785201118 ConfigurationFiles.wiki --- a/ConfigurationFiles.wiki Tue Nov 24 17:58:01 2015 +0000 +++ b/ConfigurationFiles.wiki Tue Nov 24 19:14:52 2015 +0000 @@ -73,6 +73,150 @@ || *Setting* || *Type* || *Description* || || Default=93919...11101 || Integer || Which weapons are allowed in the default mode || += `settings.ini` = +Various Hedgewars settings. + +== `[Binds]` == +This section defines the global key bindings. They can be overwritten by teams. + +Each key binding is written in the form `action=keycode`, e.g. “`ammomenu=b`” for opening the ammo menu with the B key. + +=== Actions === +|| *Setting* || *Description* || +|| %2Bup || Up || +|| %2Bleft || Left || +|| %2Bright || Right || +|| %2Bdown || Down || +|| %2Bprecise || Precise || +|| ljump || Long jump || +|| hjump || High jump || +|| switch || Switch hog || +|| ammomenu || Ammo menu || +|| slot%201 || Slot 1 || +|| slot%202 || Slot 2 || +|| slot%203 || Slot 3 || +|| slot%204 || Slot 4 || +|| slot%205 || Slot 5 || +|| slot%206 || Slot 6 || +|| slot%207 || Slot 7 || +|| slot%208 || Slot 8 || +|| slot%209 || Slot 9 || +|| slot%20%3A || Slot 10 || +|| timer%201 || Timer: 1 second || +|| timer%202 || Timer: 2 seconds || +|| timer%203 || Timer: 3 seconds || +|| timer%204 || Timer: 4 seconds || +|| timer%205 || Timer: 5 seconds || +|| %2Battack || Attack || +|| put || Place hedgehog or select target || +|| findhh || Automatic camera / find hedgehog || +|| %2Bcur_u || Move camera or cursor up || +|| %2Bcur_l || Move camera or cursor left || +|| %2Bcur_r || Move camera or cursor right || +|| %2Bcur_d || Move camera or cursor down || +|| zoomin || Zoom in || +|| zoomout || Zoom out || +|| zoomreset || Reset zoom || +|| chat || Open chat input || +|| history || Toggle chat history || +|| pause || Toggle pause || +|| quit || Quit || +|| confirm || Confirm || +|| %2Bvoldown || Raise volume || +|| %2Bvolup || Lower volume || +|| mute || Mute || +|| fullscr || Toggle window mode (window/fullscreen) || +|| capture || Take screenshot || +|| %2Bspeedup || Increase demo replay speed || +|| rotmask || Cycle tags above hedgehogs || +|| record || Record video || + +=== Key codes === +==== Keyboard ==== +Keyboard names are based on the [https://wiki.libsdl.org/SDL_Scancode SDL scancode]. + +The key name is constructed as follows: + +* Take the name from the “Key Name” column of the aforementioned webpage +* Convert it to lower-case +* Replace spaces with underscores + +Examples: + +|| *Code* || Description || +|| `a` || A || +|| `f1` || F1 || +|| `shift_left` || Left shift key || +|| `space` || Space bar || +|| `tab` || Tabulator || + + +==== Mouse ==== +The codes for the mouse are as follows: + +|| *Code* || Description || +|| `mousel` || Left mouse button || +|| `mousem` || Middle mouse button || +|| `mouser` || Right mouse button || +|| `wheelup` || Mouse wheel up || +|| `wheeldown` || Mouse wheel down || + +==== Controller/Gamepad/Joystick ==== +Controllers, gamepads and joysticks are written in a somewhat cryptic syntax. + +===== Buttons ===== + +Syntax: `jJbB` + +* `J`: Controller ID beginning with 0 +* `A`: Button ID beginning with 0 + +Examples: +|| *Code* || Description || +|| `j0b0` || First controller, first button || +|| `j0b1` || First controller, second button || +|| `j1b2` || Second controller, third button || + +===== Axis ===== + +Syntax: `jJaAD` + +* `J`: Controller ID beginning with 0 +* `A`: Axis +* `D`: Axis direction. One of the following letters: + * `u`: positive (“up”) + * `d`: negative (“down”) + +Examples: + +|| *Code* || Description || +|| `j0a0u` || First controller, first axis up || +|| `j0a1d` || First controller, second axis down || +|| `j1a1d` || Second controller, second axis down || + +===== Hat/D-pad ===== + +Syntax: `jJhHD` + +* `J`: Controller ID beginning with 0 +* `A`: D-pad ID +* `D`: Direction, it is one of 4 letters: + * `u`: up + * `r`: right + * `d`: down + * `l`: left + + +Examples: +|| *Code* || Description || +|| `j0h0u` || First controller, first D-pad up || +|| `j0h1l` || First controller, second D-pad left || +|| `j1h1r` || Second controller, second D-pad right || + +== (other sections) + +_To be written …_ + = `schemes.ini` = == {{{[schemes]}}} == @@ -153,56 +297,9 @@ || Suicides=0 || Integer || Suicides comitted by hog _(Currently unused)_ || == {{{[Binds]}}} == -_Key bindings of the team._ +Key bindings of the team. Teams can optionally overwrite the global key bindings or leave everything at default. -|| *Setting* || *Description* || -|| %2Bup || Up || -|| %2Bleft || Left || -|| %2Bright || Right || -|| %2Bdown || Down || -|| %2Bprecise || Precise || -|| ljump || Long jump || -|| hjump || High jump || -|| switch || Switch hog || -|| ammomenu || Ammo menu || -|| slot%201 || Slot 1 || -|| slot%202 || Slot 2 || -|| slot%203 || Slot 3 || -|| slot%204 || Slot 4 || -|| slot%205 || Slot 5 || -|| slot%206 || Slot 6 || -|| slot%207 || Slot 7 || -|| slot%208 || Slot 8 || -|| slot%209 || Slot 9 || -|| slot%20%3A || Slot 10 || -|| timer%201 || Timer: 1 second || -|| timer%202 || Timer: 2 seconds || -|| timer%203 || Timer: 3 seconds || -|| timer%204 || Timer: 4 seconds || -|| timer%205 || Timer: 5 seconds || -|| %2Battack || Attack || -|| put || Place hedgehog or select target || -|| findhh || Automatic camera / find hedgehog || -|| %2Bcur_u || Move camera or cursor up || -|| %2Bcur_l || Move camera or cursor left || -|| %2Bcur_r || Move camera or cursor right || -|| %2Bcur_d || Move camera or cursor down || -|| zoomin || Zoom in || -|| zoomout || Zoom out || -|| zoomreset || Reset zoom || -|| chat || Open chat input || -|| history || Toggle chat history || -|| pause || Toggle pause || -|| quit || Quit || -|| confirm || Confirm || -|| %2Bvoldown || Raise volume || -|| %2Bvolup || Lower volume || -|| mute || Mute || -|| fullscr || Toggle window mode (window/fullscreen) || -|| capture || Take screenshot || -|| %2Bspeedup || Increase demo replay speed || -|| rotmask || Cycle tags above hedgehogs || -|| record || Record video || +This section follows the same format as in `settings.ini`, with one addition: The key code `default` is used for using the default (global) key binding. === Values === The special value “`default`” is for the default keybinding as specified in the game preferences.