# HG changeset patch
# User Wuzzy
# Date 1555508993 -3600
# Node ID 12e1aa6294d72774e497d5af81793b38edd5a8ad
# Parent 7b07726d12f38bd75d950a9a321fc18382147e67
LuaEvents: Fix onAttack, onHogAttack
diff -r 7b07726d12f3 -r 12e1aa6294d7 LuaEvents.wiki
--- a/LuaEvents.wiki Wed Apr 17 14:44:41 2019 +0100
+++ b/LuaEvents.wiki Wed Apr 17 14:49:53 2019 +0100
@@ -86,6 +86,11 @@
=== onAchievementsDeclaration() ===
This function is called after the stats for the stats screen (after the game) have been generated. You are supposed to call `DeclareAchievement` here.
+=== onHogAttack(ammoType) ===
+This function is called when a hedgehog attacks. Beginning with 0.9.21, the parameter `ammoType` is provided. It contains the ammo type of the weapon used for the attack.
+
+Note: If you want to detect when a turn was skipped, use `onSkipTurn()`. There is no guarantee that `onHogAttack(amSkip)` is called in such an event.
+
=== onUsedAmmo(ammoType) ===
Called after a weapon has been used completely, with `ammoType` as the used ammo type.
@@ -95,7 +100,7 @@
== Controls ==
=== onAttack() ===
-This function is called when your Hedgehog attacks.
+This function is called when you press the attack key.
=== onHJump() ===
This function is called when you press the high jump key.
@@ -124,11 +129,6 @@
=== onDownUp() ===
This function is called when you release the down key.
-=== onHogAttack(ammoType) ===
-This function is called when you press the attack key. Beginning with 0.9.21, the parameter `ammoType` is provided. It contains the ammo type of the weapon used for the attack.
-
-Note: If you want to detect when a turn was skipped, use `onSkipTurn()`. There is no guarantee that `onHogAttack(amSkip)` is called in such an event.
-
=== onLeftUp() ===
This function is called when you release the left key.