# HG changeset patch # User Wuzzy # Date 1457411490 0 # Node ID 1d4be3844d852cce7718a2e7e6a07cc0f932ec97 # Parent e6c86700c88e25ec07e2b4908f012af00df03573 GearTypes: gtATStartGame, gtATFinishGame diff -r e6c86700c88e -r 1d4be3844d85 GearTypes.wiki --- a/GearTypes.wiki Tue Mar 08 03:28:23 2016 +0000 +++ b/GearTypes.wiki Tue Mar 08 04:31:30 2016 +0000 @@ -91,8 +91,8 @@ === Other === || *Gear type* || *Description* || || `gtAddAmmo` || Adds a weapon or utilty to a hedgehog. || -|| `gtATStartGame` || TODO || -|| `gtATFinishGame` || TODO || +|| `gtATStartGame` || Created at the start of the game. || +|| `gtATFinishGame` || Created at the end of the game. Fades out the screen and exits the game. || || `gtGenericFaller` || TODO || || `gtWaterUp` || Causes water to rise. || @@ -494,10 +494,12 @@ Used to add some weapon or utilty to a hedgehog. The gear is added when a crate (`gtCase`) has been collected. ==== `gtATStartGame` ==== -TODO. The purpose of this gear is not clear yet. +This gear is created to mark the beginning of the game. It will cause a ticker message to be displayed (“Let's fight!”) and sets some internal stuff. ==== `gtATFinishGame` ==== -TODO. The purpose of this gear is not clear yet. +This gear is created at the end of the game. The gear itself will fade out the screen and cause the game to be closed. + + * `Timer`: Fade-out countdown in milliseconds. Fade-out begins at 1000 and finishes at 0. ==== `gtGenericFaller` ==== TODO. The purpose of this gear is not clear yet.