# HG changeset patch # User Wuzzy # Date 1554688765 -3600 # Node ID 2435eaf0770c53a2961a2f1bc4908c7f8c03b291 # Parent 64d86e73127d7cab7ce1b6163dc7af0bcf7eaa14 GearTypes: Add Karma for mines and health crate diff -r 64d86e73127d -r 2435eaf0770c GearTypes.wiki --- a/GearTypes.wiki Mon Apr 08 02:48:23 2019 +0100 +++ b/GearTypes.wiki Mon Apr 08 02:59:25 2019 +0100 @@ -119,6 +119,7 @@ * `Health`: Amount of health contained in a health crate. This value should not be negative * `Power`: Ammo count in an ammo or utility crate. 0: Use weapon scheme default. 100 or greater: infinite (default: 0) * `Boom`: Explosion size and damage (default: 25) + * `Karma`: (1.0.0) If `1`, health amount of a health crate can not be viewed in the game with the object information view, but it will be available in demos. If `2`, health amount can never be viewed. We recommend you to use `SpawnAmmoCrate` and the like to crate crate gears instead of `AddGear`. @@ -288,6 +289,7 @@ * `Angle`: Range in which it seeks and follows hedgehogs, in pixels. If a hedgehog is within this range, the air mine will start following. Set it to `0xFFFFFFFF` for an infinite seek range. Set to `0` to disable following. This also indirectly sets the escape distance which hog need to reach for the air mine to stop following. It is 6 times this value. Default: 175 (and an implied default escape distance of 1050) * `Power`: Speed in which it seeks and follows hedgehogs. * `Boom`: Explosion size and damage (since 0.9.23). Default: 25 + * `Karma`: (1.0.0) If `1`, mine timer display is hidden when object information view is enabled ==== `gtBallGun` ==== A ballgun. It throws 51 balls ([GearTypes#gtBall `gtBall`]) by default. This weapon is timer-based. @@ -478,9 +480,10 @@ * `Timer`: Detonation timer (after activation). The initial value depends on the game settings. * `Health`: If `0`, mine is a dud, otherwise it is not a dud or has not been triggered yet. - * `Tag`: (0.9.23) If `1`, mine timer will be random. + * `Tag`: If `1`, mine timer will be random. * `Damage`: If mine has become a dud, this will contain the damage taken by the mine since it was a dud. It starts at 0 and the mine will explode when `Damage` is greater than 35. * `Boom`: Explosion size and damage. Default: 50 + * `Karma`: (1.0.0) If `1`, mine timer display is hidden when object information view is enabled ==== `gtSeduction` ==== A hedgehog trying to seduce others. @@ -517,6 +520,7 @@ * `Timer`: Detonation timer after it was activated (in milliseconds). Default: 500 * `Boom`: Explosion size and damage. Default: 30 + * `Karma`: (1.0.0) If `1`, mine timer display is hidden when object information view is enabled ==== `gtSniperRifleShot` ==== A shot from the sniper rifle.