# HG changeset patch # User Wuzzy # Date 1573780409 0 # Node ID 2835503f0144c5a89b215b48781f4a77f3c03d6a # Parent 205fc7f87cf4339d45b33743960613ec053838f0 LuaGameplay: rename campaign title diff -r 205fc7f87cf4 -r 2835503f0144 LuaGameplay.wiki --- a/LuaGameplay.wiki Thu Nov 14 17:32:25 2019 +0000 +++ b/LuaGameplay.wiki Fri Nov 15 01:13:29 2019 +0000 @@ -453,7 +453,7 @@ Note: The stats graph does not support clan colors that change in mid-game. If the clan colors change in mid-game, the graph might get confused and shows weird stuff. You may want to turn off the graph with if this is the case (see `SendHealthStatsOff`). -== Campaign management == +== Campaign/mission management == === !SaveCampaignVar(varname, value) === Stores the value `value` (a string) into the campaign variable `varname` (also a string). Campaign variables allow you to save progress of a team in a certain campaign. Campaign variables are saved on a per-team per-campaign basis. They are written into the team file (see [ConfigurationFiles#TeamName.hwt]).