# HG changeset patch # User Wuzzy # Date 1558042928 -3600 # Node ID 329784030e915da48babf9d32e68a68567a6396f # Parent f55ea5b6a00dff2bd0ae5ceb4ed2e92156374bcf ThemeCfg: typo fix diff -r f55ea5b6a00d -r 329784030e91 ThemeCfg.wiki --- a/ThemeCfg.wiki Thu May 16 22:40:51 2019 +0100 +++ b/ThemeCfg.wiki Thu May 16 22:42:08 2019 +0100 @@ -72,7 +72,7 @@ === `overlays` === An overlay is an extension of an object. It is an image that is drawn relative to the position of an object that was already placed. Overlays create land just like objects do, but unlike objects, they are drawn on top of the main landmass, instead of behind it. An object can have multiple overlays. -This key allows you to assign 1 or more overlays to a given object. If multiple overlays are used, all overlays are drawn whenever the object is placed. This key must be added after the definition of the object you want to add overlays for. +This key allows you to assign 1 or more overlays to a given object. If multiple overlays are used, all overlays will be drawn for each object. This key must be added after the definition of the object you want to add overlays for. Values: object_filename, overlay_count, x_offset_1, y_offset_1, overlay_filename_1, ...