# HG changeset patch
# User Wuzzy
# Date 1519471833 0
# Node ID 355898ec2631d261f98a226da78f9809274479aa
# Parent fb89844d7b7822021574553e4a4cb27a87e33f9d
LuaAPI: Move SetWeapon and SetNextWeapon
diff -r fb89844d7b78 -r 355898ec2631 LuaAPI.wiki
--- a/LuaAPI.wiki Sat Feb 24 11:27:37 2018 +0000
+++ b/LuaAPI.wiki Sat Feb 24 11:30:33 2018 +0000
@@ -882,20 +882,6 @@
=== !SetHogTeamName(gearUid, name) ===
Sets the team name of the specified gear. The gear can be a hedgehog or grave.
-=== !SetWeapon(ammoType) ===
-Sets the selected weapon of `CurrentHedgehog` to one of the [AmmoTypes Ammo Type].
-
-Example:
-
-
- AddAmmo(CurrentHedgehog, amBazooka, 1) -- give the CurrentHedgehog a bazooka
- SetWeapon(amBazooka) -- select the Bazooka.
-
-
-=== !SetNextWeapon() ===
-This function makes the current hedgehog switch to the next weapon in list of available weapons. It can be used for example in trainings to pre-select a weapon.
-
-
=== !SetHogHat(gearUid, hat) ===
Sets the hat of the specified hedgehog gear.
@@ -1158,6 +1144,18 @@
==== !SwitchHog(gearUid) ====
This function will switch to the hedgehog with the specifiedd `gearUid`.
+=== !SetWeapon(ammoType) ===
+Sets the selected weapon of `CurrentHedgehog` to one of the [AmmoTypes Ammo Type].
+
+Example:
+
+
+ AddAmmo(CurrentHedgehog, amBazooka, 1) -- give the CurrentHedgehog a bazooka
+ SetWeapon(amBazooka) -- select the Bazooka.
+
+=== !SetNextWeapon() ===
+This function makes the current hedgehog switch to the next weapon in list of available weapons. It can be used for example in trainings to pre-select a weapon.
+
==== !SetInputMask(mask) ====
Masks specified player input. This means that Hedgewars ignores certain player inputs, such as walking or jumping.