# HG changeset patch # User Wuzzy # Date 1543882462 0 # Node ID 4185517621d5c00962b61e796f97581ef5a4074c # Parent 5255f589c12bbc924bee02703a879f44136521c9 LuaAPI: Add MaxCaseDrops diff -r 5255f589c12b -r 4185517621d5 LuaAPI.wiki --- a/LuaAPI.wiki Tue Dec 04 00:12:39 2018 +0000 +++ b/LuaAPI.wiki Tue Dec 04 00:14:22 2018 +0000 @@ -163,6 +163,7 @@ || `TurnTime` || `45000` || Turn time in milliseconds || || `GetAwayTime` || `100` || Retreat time in percent || || `CaseFreq` || `5` || Probability that a crate drops in a turn. 0: never, >0: probability = `1/CaseFreq` || +|| `MaxCaseDrops` || `5` || Maximum number of crates that can be in the game before the random crate drops stop || || `HealthCaseProb` || `35` || Chance that a crate drop is a health crate, in percent (other crates are ammo or utility crates) || || `HealthCaseAmount` || `25` || Amount of health in a health crate || || `DamagePercent` || `100` || Global damage in percent, affects damage and knockback ||